Function report |
Source Code:block\bfq-wf2q.c |
Create Date:2022-07-28 17:59:35 |
Last Modify:2020-03-12 14:18:49 | Copyright©Brick |
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Name:q_forget_entity - do not consider entity any longer for scheduling*@st: the service tree.*@entity: the entity being removed.*@is_in_service: true if entity is currently the in-service entity.* Forget everything about @entity
Proto:static void bfq_forget_entity(struct bfq_service_tree *st, struct bfq_entity *entity, bool is_in_service)
Type:void
Parameter:
Type | Parameter | Name |
---|---|---|
struct bfq_service_tree * | st | |
struct bfq_entity * | entity | |
bool | is_in_service |
651 | bfqq = bfq_entity_to_bfqq(entity) |
655 | If is_in_service Then Return |
Name | Describe |
---|---|
bfq_put_idle_entity | q_put_idle_entity - release the idle tree ref of an entity.*@st: service tree for the entity.*@entity: the entity being released. |
__bfq_deactivate_entity | __bfq_deactivate_entity - update sched_data and service trees for* entity, so as to represent entity as inactive*@entity: the entity being deactivated.*@ins_into_idle_tree: if false, the entity will not be put into the* idle tree. |
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