Function report |
Source Code:block\bfq-wf2q.c |
Create Date:2022-07-28 17:59:42 |
Last Modify:2020-03-12 14:18:49 | Copyright©Brick |
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Name:Update weight and priority of entity
Proto:struct bfq_service_tree *__bfq_entity_update_weight_prio(struct bfq_service_tree *old_st, struct bfq_entity *entity, bool update_class_too)
Type:struct bfq_service_tree
Parameter:
Type | Parameter | Name |
---|---|---|
struct bfq_service_tree * | old_st | |
struct bfq_entity * | entity | |
bool | update_class_too |
736 | bfqq = bfq_entity_to_bfqq(entity) |
745 | If bfqq Then bfqd = parent bfq_data |
756 | smp_rmb() |
762 | pr_crit("update_weight_prio: new_weight %d\n", next weight if a change is in progress ) |
775 | If bfqq && update_class_too Then current ioprio and ioprio class = xt ioprio and ioprio class if a change is in progress |
782 | If Not bfqq || current ioprio and ioprio class == xt ioprio and ioprio class if a change is in progress Then flag, set to request a weight, ioprio or ioprio_class change = 0 |
792 | new_st = bfq_entity_service_tree(entity) |
795 | new_weight = original weight, used to implement weight boosting * If bfqq Then actor by which the weight of this queue is multiplied Else 1 |
802 | If prev_weight != new_weight && bfqq Then |
811 | If prev_weight != new_weight && bfqq && actor by which the weight of this queue is multiplied == 1 Then |
822 | Return new_st |
Name | Describe |
---|---|
bfq_update_fin_time_enqueue | |
bfq_update_wr_data |
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